OK, back to EVE Online now. Yesterday I gave myself some time to do some trade alt stuff as well as add a skill to Cozmik's skill queue. I have finally finished a lengthy PvE skill; Salvaging V was a bitch but it's out of the way forever. Nothing to do with Eve's learning cliff/curve. This has to do with the overall type of players really. Tista: Posted - 2009.11.06 13:22:00 - Originally by: Tolrok Qorte. Remember, Eve is about attitude as much as anything else. The tough love of explaining mistakes to noobs after you kill them is within the spirit of Eve. Handing out free frigates and saying 'have fun kiddies' isn't, IMHO.-All that said, I acknowledge the learning cliff in Eve.
Current news summaries and breaking stories about politics, business, health, sports, technology, and entertainment. Newser. EVE Cliff You might be asking yourself why I might choose the name of my blog as EVE Cliff, well to be honest it was the first thing that popped into my head. Where it does come from tho is an image that has been going around the internet since EVE was first introduced.
A look at learning corporations: EVE University
Header art by Major Sniper 4shared music waplagump3 comedy.
Learning corporations occupy a unique and important place in New Eden. They are, if luck permits, often one of the first point of contacts for new capsuleers. It is safe to say that EVE is unique in that these institutions even exist. The establishment of organisations that are focused on teaching new players is a testimony to the enormous learning cliff that EVE is known for, as well as its extraordinary community spirit.
Today you will be able to get a unique insight into the inner workings of arguably the oldest dedicated learning corporation in New Eden: EVE University. I had the chance to talk with the current CEO: Laura Karpinski. She has been CEO for over a year now, and has given us an amazing insight into the inner workings of the organisation. She also shares some personal experiences and talks about how she ended up in her leadership role.
How to become CEO
Hideo Date: So first off, thank you very much for taking the time to sit down and talk for a bit!
Laura Karpinski: That's quite alright.
Hideo: For those who do not know you, could you tell us quickly who you are and what you do in EVE?
Laura: Sure. I'm the CEO of EVE University, which means I set the overall direction for the corporation and try and keep everyone going in that direction. I have a team of Directors who each look after their particular area of the corporation, and I keep in touch with all of them and make sure we are all on the same page.
Hideo: How did you find your way into EVE and then into the Uni?
Laura: My RL ex-boyfriend introduced me to the game. I wasn't convinced it was the kind of thing I'd enjoy, but I figured I'd give it a go. Six years later I'm still here. I joined EVE University because I was overwhelmed by the amount of information and the complexity of the game and I thought it would help me find my feet.
Hideo: So you stumbled into the game like every other player as well, that is kind of comforting. Now you are the CEO of EVE University. How did you end up taking this job?
Laura: I was Director of Operations to the previous CEO Azmodeus Valar for a year before I became CEO. That enabled me to learn the ropes under Azmo's guidance. It meant that when Azmo decided to step down as CEO I was in a position to step into his shoes.
Download winning eleven for pc full version. Hideo: What prompted you to take on a leadership role in the Uni in the first place?
Laura: Well, it wasn't what I set out to do. I joined EVE University twice. The first time I didn't really engage with the community and didn't learn very much. So the second time around I resolved to do things differently and to get involved as much as I could. That prompted me to apply to first join the staff as a personnel officer. I absolutely loved doing the work and as people moved on I was happy to take on more responsibility. So I became a senior personnel officer, assistant personnel manager, personnel manager, personnel director, and ultimately director of human resources before moving to director of operations, and then CEO.
A glimpse into the University
Hideo:Could you give us a short overview of the structure and procedures in EVE University? What is the focus of your daily work? A glimpse into the inner workings of the Uni so to speak.
Laura: Sure. So we have nine Directors who are each responsible for their own area—education, logistics, human resources, for example. Most have several departments or campuses that report to them, each headed by a manager. Of those, most departments and campuses also have staff who carry out the day-to-day work. What that means from a member's point of view is that we can offer classes, mentors, hangars, ship replacement, etc.
For me, my daily work mostly involves reading things. I try and keep an eye on all our Slack channels, chat channels, and what is going on on the forum. I am the ultimate lurker; I like to know what is happening. Then a lot of my job is talking to people, either planning for the future with directors or trying to help resolve or prevent problems. There is always a lot of discussion going on behind the scenes, behind every change or decision.
Hideo: Ok, so as you have experience with this on all levels I would also like to ask you about one specific area: How does the recruitment process of the Uni work? And what do you look for in applicants?
Laura: Applicants put in an application to join. Like most other corps, this involves them giving us an API and filling out an application. We then have a two-stage review process. Every application is given an initial review by one of our personnel officers, who may decide in some cases to accept them based on the application. If the personnel officer feels it would be beneficial to ask the applicant some more questions, they will place them in a queue for an interview. When the applicant gets to the top of the interview queue, they will speak to a personnel officer, who will then decide based on the interview whether to accept or reject the application. We accept the majority of applications, provided we don't think the applicant is intending to do us harm, and provided they will fit into the community and benefit from being a member.
Hideo: So just as an aside: I happen to know about rumours that you are still in there and doing interviews yourself. Are you even now trying to get up your stats? Do you care to comment?
Laura: Haha they can't keep me away from doing interviews, I love it too much.
Learning Corporations
Hideo: What do you personally find appealing about a corporation focused solely on learning and teaching?
Laura: EVE is a complex game, no way about it. CCP are improving the new player experience but its still super overwhelming for new players to join in this massive universe where everyone seems to know everything. EVE University is one little oasis where new players can admit they don't know stuff, and can learn it in an environment where people are not trying to screw them over, until they are ready to move on. I really like that.
Hideo: How do you see EVE University in relation to other learning corps? Is there a sense of competition, or more of coexistence?
Laura: Its an interesting development. When EVE University was first established 14 years ago, there were not a lot of other corps teaching people to play the game. That has now changed completely, especially since the introduction of alpha clones. A lot of nullsec blocs have their own teaching corp, which is great because it really brings the focus on new players and helping people get into the game. EVE University has always aimed to be neutral, for the reason that we want our graduates to have the widest choice of corporations to move on to when they leave us. So in that sense we offer something different from a lot of other teaching corps – a place to learn without pinning your colours too soon. So there's not really a sense of competition for us. If a new player wants to live in sov null immediately, we are not the best place for them, and we are happy to tell them that.
Hideo: What do you think are essential hallmarks for a successful learning corporation?
Laura: I was Director of Operations to the previous CEO Azmodeus Valar for a year before I became CEO. That enabled me to learn the ropes under Azmo's guidance. It meant that when Azmo decided to step down as CEO I was in a position to step into his shoes.
Download winning eleven for pc full version. Hideo: What prompted you to take on a leadership role in the Uni in the first place?
Laura: Well, it wasn't what I set out to do. I joined EVE University twice. The first time I didn't really engage with the community and didn't learn very much. So the second time around I resolved to do things differently and to get involved as much as I could. That prompted me to apply to first join the staff as a personnel officer. I absolutely loved doing the work and as people moved on I was happy to take on more responsibility. So I became a senior personnel officer, assistant personnel manager, personnel manager, personnel director, and ultimately director of human resources before moving to director of operations, and then CEO.
A glimpse into the University
Hideo:Could you give us a short overview of the structure and procedures in EVE University? What is the focus of your daily work? A glimpse into the inner workings of the Uni so to speak.
Laura: Sure. So we have nine Directors who are each responsible for their own area—education, logistics, human resources, for example. Most have several departments or campuses that report to them, each headed by a manager. Of those, most departments and campuses also have staff who carry out the day-to-day work. What that means from a member's point of view is that we can offer classes, mentors, hangars, ship replacement, etc.
For me, my daily work mostly involves reading things. I try and keep an eye on all our Slack channels, chat channels, and what is going on on the forum. I am the ultimate lurker; I like to know what is happening. Then a lot of my job is talking to people, either planning for the future with directors or trying to help resolve or prevent problems. There is always a lot of discussion going on behind the scenes, behind every change or decision.
Hideo: Ok, so as you have experience with this on all levels I would also like to ask you about one specific area: How does the recruitment process of the Uni work? And what do you look for in applicants?
Laura: Applicants put in an application to join. Like most other corps, this involves them giving us an API and filling out an application. We then have a two-stage review process. Every application is given an initial review by one of our personnel officers, who may decide in some cases to accept them based on the application. If the personnel officer feels it would be beneficial to ask the applicant some more questions, they will place them in a queue for an interview. When the applicant gets to the top of the interview queue, they will speak to a personnel officer, who will then decide based on the interview whether to accept or reject the application. We accept the majority of applications, provided we don't think the applicant is intending to do us harm, and provided they will fit into the community and benefit from being a member.
Hideo: So just as an aside: I happen to know about rumours that you are still in there and doing interviews yourself. Are you even now trying to get up your stats? Do you care to comment?
Laura: Haha they can't keep me away from doing interviews, I love it too much.
Learning Corporations
Hideo: What do you personally find appealing about a corporation focused solely on learning and teaching?
Laura: EVE is a complex game, no way about it. CCP are improving the new player experience but its still super overwhelming for new players to join in this massive universe where everyone seems to know everything. EVE University is one little oasis where new players can admit they don't know stuff, and can learn it in an environment where people are not trying to screw them over, until they are ready to move on. I really like that.
Hideo: How do you see EVE University in relation to other learning corps? Is there a sense of competition, or more of coexistence?
Laura: Its an interesting development. When EVE University was first established 14 years ago, there were not a lot of other corps teaching people to play the game. That has now changed completely, especially since the introduction of alpha clones. A lot of nullsec blocs have their own teaching corp, which is great because it really brings the focus on new players and helping people get into the game. EVE University has always aimed to be neutral, for the reason that we want our graduates to have the widest choice of corporations to move on to when they leave us. So in that sense we offer something different from a lot of other teaching corps – a place to learn without pinning your colours too soon. So there's not really a sense of competition for us. If a new player wants to live in sov null immediately, we are not the best place for them, and we are happy to tell them that.
Hideo: What do you think are essential hallmarks for a successful learning corporation?
Laura: Every person learns differently, so I guess it is pretty subjective. I find EVE University tends to attract people who like to read up on things before doing them (our wiki is often the first way people hear about us), and who like to find their feet before they pick a side. But other teaching corps pride themselves on diving in, throwing caution to the wind and sometimes making mistakes, and have been very successful. That's also absolutely fine. I don't think there's any one particular answer.
A look back
Hideo: With the recent 14th anniversary of the Uni also marking your own first anniversary as CEO of our organisation, how do you look back at your term so far? What are the most important developments in the last year?
Laura: I've had a great time as CEO. I love the corp, I love the people and I love the game. My first year as CEO has involved a lot of learning, and lots of smaller changes to standardise things, or improve how they are done. There have been a few bigger changes as well. The Street Team is a great example – EVE University has recently had a fairly low-key social media presence, but the Street Team are really turning that around, getting out there and telling people about who we are and what we do. Another big change for us has been the trial of altered rules for attacking and defending structures, which has allowed our members to explore different areas of the game. The trial is now over and we have updated our rules in that area based on the experiences from the trial period.
Hideo: Did you have any particular challenges to overcome as CEO?
Laura: I'm a bit shy and not too confident with speaking to large groups of people, so the first few times I held a management meeting or one of our Ask the Management Q&As were a bit nerve-wracking. I've done enough of them that I'm much more comfortable with it now, though.
Hideo: Well, thank you very much for taking the time to answer all my questions so openly!
Editor's Note: The author of this article is a member of EVE University, and has contributed other articles to INN from that perspective. A version of this interview was originally posted on the EVE Uni blog.
Eve Online Learning Cliff Middle School
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